Additional DiscountOn all orders over $199 use BulkOrders at checkout
All FulfillmentVia Direct Download
Kharkov '42 Gold
Free worldwide shipping
In stock, ready to ship
Inventory on the way
The Soviet Spring Offensive to reclaim Kharkov from the Germans in 1942 is not very well known. This battle was neither exploitation nor attrition, but a nasty combination of both. Each side took turns with mobile offensives that lead to surprising outcomes sure to challenge the serious wargamer. In the summer of 1942, Stalin planned an attack that he was certain would thwart the expected German offensive. From a bulge in the line formed by fighting that previous winter, he launched a mobile assault with armoured and cavalry forces with the goal of taking the key city of Kharkov. However, the German 6th Army had other ideas, and their panzers were poised to counterattack. In the wild melee that followed, who would prevail in that critical time of war on the Eastern Front?
Kharkov '42 includes 69 Scenarios – covering all sizes and situations, including a solo tutorial scenario plus specialized versions for both head to head play and vs. the computer AI.
The master map (87,420 hexes) covers the entire area from Dnepropetrovsk in the west to Kharkov, Belgorod and Svatovo in the east.
The order of battle file covers the Axis and Allied forces that participated in the campaign with other formations added in for hypothetical situations.
Order-of-Battle, Parameter Data and Scenario Editors which allow players to customize the game.
Sub-map feature allows the main map to be subdivided into smaller segments for custom scenario creation.
All new images for unit art on both sides, including guns, infantry and vehicles covering all of the forces of the Allied and Axis armies involved in the operation.
Design notes which cover or include the production of the game, campaign notes and the sources used by the design team to produce this simulation game.
Kharkov '42 provides multiple play options including play against the computer AI, Play by E-mail (PBEM), LAN & Internet "live" play as well as two player hot seat.