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Tunisia '43 Gold
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Toward the end of 1942, the German High Command saw that the tide was turning in the war. On the East Front, von Paulus was surrounded in Stalingrad. Rommel had been defeated at El Alamein in Egypt and, in October, was retreating with his battered army toward Tripoli. Now the Americans were making their presence felt by landing at various points in Morocco and Algeria, threatening the Axis position in Africa from the rear. The Germans rushed forces by air and sea to Tunisia to counter the threat. They arrived just in time, as the lead elements of the allied forces made their drive to capture Tunis by Christmas 1942. Then the tide turned with the weather, the roads turned to mud tracks and the Allied drive was stalled. Wedged between the on-coming Allied Armies of Algeria and Egypt, a scratch force of powerful Germans panzers, intermixed with available infantry replacement forces, regained the initiative through February, inflicting serious losses on green US forces facing battle against a determined enemy for the first time. But this was only to delay the inevitable loss of the Axis presence in Africa.
Tunisia '43 includes 34 Scenarios – covering all sizes and situations, including a solo tutorial scenario plus specialized versions for both head to head play and vs. the computer AI.
The master map (154,548 hexes) stretches from Tebessa on the western side of the West Dorsal mountains, to the Mareth Line in the south-east.
The order of battle file covers the Axis and Allied forces that participated in the campaign with other formations added in for hypothetical situations.
Order-of-Battle, Parameter Data and Scenario Editors which allow players to customize the game.
Sub-map feature allows the main map to be subdivided into smaller segments for custom scenario creation.
All new images for unit art on both sides, including guns, infantry and vehicles covering all of the forces of the Allied and Axis armies involved in the operation.
Design notes which cover or include the production of the game, campaign notes and a bibliography that includes the sources used by the design team to produce this simulation game.
Tunisia '43 provides multiple play options including play against the computer AI, Play by E-mail (PBEM), LAN & Internet "live" play as well as two player hot seat.
The Race to Tunis - November 25 - December 9 1942
The Germans Kasserine Offensive - February 14-21 1943
The End in Africa – April 22 - May 6 1943
Version 4.00 - 427 MB download
Windows Vista, 7, 8, or 10
Processor: 1 GHz
Disk Space: 1 GB
Memory: 1 GB
Video Memory: 512 MB